<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/1.5.2" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
	<title>Zelda Fans</title>
	<link>http://www.zelda-fans.com</link>
	<description></description>
	<pubDate>Sun, 08 Apr 2007 07:24:15 +0000</pubDate>
	<generator>http://wordpress.org/?v=1.5.2</generator>
	<language>en</language>

		<item>
		<title>New Zelda DS - Phantom Hourglass Trailer</title>
		<link>http://www.zelda-fans.com/archives/2007/03/new-zelda-ds-phantom-hourglass-trailer/</link>
		<comments>http://www.zelda-fans.com/archives/2007/03/new-zelda-ds-phantom-hourglass-trailer/#comments</comments>
		<pubDate>Fri, 09 Mar 2007 15:44:33 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Nintendo DS</category>
	<category>A Link to the Past</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2007/03/new-zelda-ds-phantom-hourglass-trailer/</guid>
		<description><![CDATA[	
	Another new Zelda DS - Phantom Hourglass trailer. Thanks to GoNintendo.com again!
	It seems like they are using back the same music from A Link to The Past (Hyrule Castle). AWESOME!!!
	


	Link

]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.zelda-fans.com/wp-content/images/_New%20Phantom%20Hourglass%20Trailer.JPG" class="thinborder" width="250" height="204" alt="Another Zelda DS Phantom Hourglass Trailer" title="Another Zelda DS Phantom Hourglass Trailer" /></p>
	<p>Another new Zelda DS - Phantom Hourglass trailer. Thanks to GoNintendo.com again!</p>
	<p><a id="more-225"></a>It seems like they are using back the same music from A Link to The Past (Hyrule Castle). AWESOME!!!</p>
	<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/t2PM91Jv7Jk"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/t2PM91Jv7Jk" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
	<p><a href="http://www.youtube.com/watch?v=t2PM91Jv7Jk">Link</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2007/03/new-zelda-ds-phantom-hourglass-trailer/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>Zelda Phantom Hourglass - Complete E3 2006 Demo</title>
		<link>http://www.zelda-fans.com/archives/2006/06/zelda-phantom-hourglass-complete-e3-2006-demo/</link>
		<comments>http://www.zelda-fans.com/archives/2006/06/zelda-phantom-hourglass-complete-e3-2006-demo/#comments</comments>
		<pubDate>Mon, 05 Jun 2006 15:00:34 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Movies &#038; Videos</category>
	<category>Nintendo DS</category>
	<category>News &#038; Updates</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/06/zelda-phantom-hourglass-complete-e3-2006-demo/</guid>
		<description><![CDATA[	
	Here&#8217;s a video of the complete demo of The Legend of Zelda: Phantom Hourglass at E3 2006. You can check out www.landofthelegend.net to see the high quality version of the video.
	

	

]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.zelda-fans.com/wp-content/images/_Phantom%20Hourglass%20E3.JPG" width="250" height="175" class="thinborder" alt="Phantom Hourglass E3" title="Phantom Hourglass E3" /></p>
	<p>Here&#8217;s a video of the complete demo of The Legend of Zelda: Phantom Hourglass at E3 2006. <a id="more-191"></a>You can check out <a href="http://landofthelegend.net">www.landofthelegend.net</a> to see the high quality version of the video.</p>
	<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/Nri2WBf4NoI"></param><embed src="http://www.youtube.com/v/Nri2WBf4NoI" type="application/x-shockwave-flash" width="425" height="350"></embed></object></p>
	<p><!--adsense-->
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/06/zelda-phantom-hourglass-complete-e3-2006-demo/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>Zelda Phantom Hourglass - Multiplayer Video Demo - E3 2006</title>
		<link>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-multiplayer-video-demo-e3-2006/</link>
		<comments>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-multiplayer-video-demo-e3-2006/#comments</comments>
		<pubDate>Wed, 24 May 2006 15:58:02 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Nintendo DS</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-multiplayer-video-demo-e3-2006/</guid>
		<description><![CDATA[	
	Here&#8217;s some info and a video by LandoftheLegend.net showing the multiplayer gameplay for Zelda Phantom Hourglass on the Nintendo DS Lite.
	

	The Legend of Zelda: Phantom Hourglass
Battle mode (multiplayer)
	The multiplayer mode in ‘’The Legend of Zelda: Phantom Hourglass&#8217;’ 1-on-1 game best described as ‘Pacman meets Capture the Flag’. In an open maze, one player takes on [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.zelda-fans.com/wp-content/images/_Zelda%20Phantom%20Hourglass%20Multiplayer.JPG" width="250" height="159" alt="Zelda Phantom Hourglass Multiplayer" class="thinborder" title="Zelda Phantom Hourglass Multiplayer " /></p>
	<p>Here&#8217;s some info and a video by LandoftheLegend.net showing the multiplayer gameplay for <strong>Zelda Phantom Hourglass</strong> on the Nintendo DS Lite.<a id="more-181"></a></p>
	<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/7kM-ze--hMA"></param><embed src="http://www.youtube.com/v/7kM-ze--hMA" type="application/x-shockwave-flash" width="425" height="350"></embed></object></p>
	<p>The Legend of Zelda: Phantom Hourglass<br />
Battle mode (multiplayer)</p>
	<p>The multiplayer mode in ‘’The Legend of Zelda: Phantom Hourglass&#8217;’ 1-on-1 game best described as ‘Pacman meets Capture the Flag’. In an open maze, one player takes on the role of Link, while the other player controls three Darknuts. Link’s goal is to grab a Force Gem from one of the center bases and carry it to one of his own areas at the side of the maze. The other player, controlling the three Darknuts, must try to catch Link before he scores any points. When Link is caught, players switch sides.</p>
	<p>Control basics<br />
Link is controlled with either the touch-screen or the D-pad and buttons. Link’s normal pace is slightly faster then that of the Darknuts. When carrying a Force Gem however, Link is much slower. The bigger the Force Gem, the slower he moves.</p>
	<p>The Darknuts are controlled by plotting their path on the touch-screen. This path can be changed at any moment and all three Darknuts can be moved simultaneously.</p>
	<p>3 times each turn, the ‘stalker’ can touch the “Link search” icon to view Link’s location on the top screen’s map is for a brief period of time. Additionally, the location of your opponent can show up sometimes at random.</p>
	<p>Rules<br />
A game consists of 3 rounds, of 2 turns.<br />
Each round, each player plays one turn as Link and one turn as the Stalker (in control of the Darknuts).<br />
Each turn ends when Link has been caught, or when 120 seconds have past.<br />
If player 2 is leading after the final turn of player 1, the game is over because player 2 has then already won.<br />
The Darknuts can not enter the blue/white areas where the Force Gems are.<br />
When Link is caught while carrying a Force Gem, he drops it and it remains at that spot.<br />
Scoring system (open to further specification)<br />
- Big Force Gem >>> 15 points<br />
- Normal Force Gem >>> 5 points<br />
- Small Force Gem >>> 1 points</p>
	<p>Via [<a href="http://gonintendo.com">GoNintendo</a>] found by DJ Miller</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-multiplayer-video-demo-e3-2006/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>Zelda Phantom Hourglass Gameplay Video - E3 2006</title>
		<link>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-gameplay-video-e3-2006/</link>
		<comments>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-gameplay-video-e3-2006/#comments</comments>
		<pubDate>Wed, 24 May 2006 13:32:32 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Nintendo DS</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-gameplay-video-e3-2006/</guid>
		<description><![CDATA[	
	Here&#8217;s a short gameplay demo of the new Legend of Zelda - Phantom Hourglass taken at the E3 2006 show floor. 
	

	Movie by www.gccafe.com
	You can also view tons of images at Jeux-France.com - View tons of Phantom Glass pics/images

]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.zelda-fans.com/wp-content/images/_Zelda%20Phantom%20Hourglass%20Demo.JPG" width="250" height="172" alt="Zelda Phantom Hourglass Demo" class="thinborder" title="Zelda Phantom Hourglass Demo" /></p>
	<p>Here&#8217;s a short gameplay demo of the new Legend of Zelda - Phantom Hourglass taken at the E3 2006 show floor. <a id="more-179"></a></p>
	<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/zpiDUj3Sa5I"></param><embed src="http://www.youtube.com/v/zpiDUj3Sa5I" type="application/x-shockwave-flash" width="425" height="350"></embed></object></p>
	<p>Movie by <a href="http://gccafe.com">www.gccafe.com</a></p>
	<p>You can also view tons of images at Jeux-France.com - <a href="http://www.jeux-france.com/articles_dossiers271_zelda-ds.html">View tons of Phantom Glass pics/images</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/05/zelda-phantom-hourglass-gameplay-video-e3-2006/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>New Zelda Phantom Hourglass Images / Scans</title>
		<link>http://www.zelda-fans.com/archives/2006/04/new-zelda-phantom-hourglass-images-scans/</link>
		<comments>http://www.zelda-fans.com/archives/2006/04/new-zelda-phantom-hourglass-images-scans/#comments</comments>
		<pubDate>Sat, 29 Apr 2006 06:09:08 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/04/new-zelda-phantom-hourglass-images-scans/</guid>
		<description><![CDATA[	
	Just found out that Jeux-France.com has posted a bunch of magazine scans from Zelda DS Phantom Hourglass  Nintendo. The artwork seems to be very different from the ones in Wind Waker.. Hmm .. I wonder if these are real artworks from Nintendo.
	Link

]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.zelda-fans.com/wp-content/images/_phantom%20hourglass%20scans.JPG" width="400" height="158" alt="Phantom Hourglass Scans" class="thinborder" title="Phantom Hourglass Scans" /></p>
	<p>Just found out that Jeux-France.com has posted a bunch of magazine scans from Zelda DS Phantom Hourglass  Nintendo. The artwork seems to be very different from the ones in Wind Waker.. Hmm .. I wonder if these are real artworks from Nintendo.</p>
	<p><a href="http://www.jeux-france.com/news15500_zelda-phantom-hourglass-scanne.html">Link</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/04/new-zelda-phantom-hourglass-images-scans/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>Zelda DS Phantom Hourglass Rumor Info</title>
		<link>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-rumor-info/</link>
		<comments>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-rumor-info/#comments</comments>
		<pubDate>Sat, 25 Mar 2006 14:59:14 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Nintendo DS</category>
	<category>News &#038; Updates</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-rumor-info/</guid>
		<description><![CDATA[	
	Some rumor info on the New Zelda DS, Phantom Hourglass: 
	- You can move Link the traditional way or you can Move Link with your stylus by controlng Navi for Link to follow (Stylus Controls Navi which link Follows)
	- Once you received the dungeon maps, you have the option to draw and make notices to [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.zelda-fans.com/wp-content/images/_Zelda%20DS3.JPG" width="250" height="187" class="thinborder" alt="Phantom Hourglass" title="Phantom Hourglass" /></p>
	<p>Some rumor info on the New Zelda DS, Phantom Hourglass: </p>
	<p>- You can move Link the traditional way or you can Move Link with your stylus by controlng Navi for Link to follow (Stylus Controls Navi which link Follows)</p>
	<p>- Once you received the dungeon maps, you have the option to draw and make notices to help you in your quest.</p>
	<p>- The boss at GDC was a Dark Tornado Octorok (Large version)</p>
	<p>- The traditional items are included such as Bombs and Boomerang</p>
	<p>- It uses an overview look unlike the classic Zelda games. This overview look can let you see into other rooms instead of one at a time but also split into different sections instead. </p>
	<p>Thanks to <strong>MeteoraTC</strong> for the info.</p>
	<p><a href="http://gonintendo.com/?p=1648#comments">Link</a>
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-rumor-info/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>Zelda DS Phantom Hourglass Trailer (Hi Res)</title>
		<link>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-trailer-hi-res/</link>
		<comments>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-trailer-hi-res/#comments</comments>
		<pubDate>Fri, 24 Mar 2006 14:43:27 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Nintendo DS</category>
	<category>News &#038; Updates</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-trailer-hi-res/</guid>
		<description><![CDATA[	
	All right! Here&#8217;s the very first trailer for the recently announced Zelda DS, the Phantom Hourglass.
	In the video, we see Link in a 3D cel-shaded form which is very similar to the Wind Waker style. We noticed that there&#8217;s a blue little fairy following Link throughout the trailer, maybe Navi is back! As we all [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://zelda-fans.com/blog/wp-content/images/_Zelda%20DS1.JPG" width="250" height="187" class="thinborder" alt="Zelda DS Trailer 1" title="Zelda DS Trailer 1" /></p>
	<p>All right! Here&#8217;s the very first trailer for the recently announced Zelda DS, the Phantom Hourglass.</p>
	<p>In the video, we see Link in a 3D cel-shaded form which is very similar to the Wind Waker style. We noticed that there&#8217;s a blue little fairy following Link throughout the trailer, maybe Navi is back! As we all know, we will be utilizing the touch screen system most of the time in Phantom Hourglass, I&#8217;m impressed to see that we can actually draw the path of the boomerang! The one feature I find it very cool is where you can just scribble anything one the map. I love the background theme from the trailer, it is actually the Dark Overworld theme which was originally from A Link to the Past. If you noticed, there&#8217;s some nice whistle/flute element added to the theme giving us a &#8216;wild west&#8217; kinda feeling. I really can&#8217;t wait for the game to come out! Here&#8217;s the video below, enjoy!<a id="more-130"></a></p>
	<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/lumZNqCzhBc"></param><embed src="http://www.youtube.com/v/lumZNqCzhBc" type="application/x-shockwave-flash" width="425" height="350"></embed></object></p>
	<p><a href="http://www.youtube.com/watch?v=lumZNqCzhBc&#038;eurl=">Link</a></p>
	<p><a href="http://www.nintendo.com/pop_video.vm?url=http://media.nintendo.com/mediaFiles/fDp6jkG4NYgUu74upE_kpwhmLp5Xq3-f.mov&#038;width=600&#038;height=420">Nintendo</a></p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/03/zelda-ds-phantom-hourglass-trailer-hi-res/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>Zelda DS Announced Reaction Video</title>
		<link>http://www.zelda-fans.com/archives/2006/03/zelda-ds-announced-reaction-video/</link>
		<comments>http://www.zelda-fans.com/archives/2006/03/zelda-ds-announced-reaction-video/#comments</comments>
		<pubDate>Fri, 24 Mar 2006 13:17:47 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Nintendo DS</category>
	<category>News &#038; Updates</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/03/zelda-ds-announced-reaction-video/</guid>
		<description><![CDATA[	
	Here&#8217;s a short video showing the crowd&#8217;s reaction when the Zelda DS - Phantom Hourglass trailer was being revealed during the Nintendo keynote. Cheers!!! 
	

	Ooh.. I can&#8217;t breathe.. help me&#8230;
]]></description>
			<content:encoded><![CDATA[	<p><img src="http://zelda-fans.com/blog/wp-content/images/_Zelda%20DS%20Reaction.JPG" width="250" height="185" class="thinborder" alt="Zelda DS Announced Reaction" title="Zelda DS Announced Reaction" /></p>
	<p>Here&#8217;s a short video showing the crowd&#8217;s reaction when the Zelda DS - Phantom Hourglass trailer was being revealed during the Nintendo keynote. Cheers!!! <a id="more-129"></a></p>
	<p><object width="425" height="350"><br />
<param name="movie" value="http://www.youtube.com/v/JHmGp9lB1gw"></param><embed src="http://www.youtube.com/v/JHmGp9lB1gw" type="application/x-shockwave-flash" width="425" height="350"></embed></object></p>
	<p>Ooh.. I can&#8217;t breathe.. help me&#8230;</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/03/zelda-ds-announced-reaction-video/feed/</wfw:commentRSS>
	</item>
		<item>
		<title>New Zelda DS - Phantom Hourglass Announced!!</title>
		<link>http://www.zelda-fans.com/archives/2006/03/new-zelda-ds-phantom-hourglass-announced/</link>
		<comments>http://www.zelda-fans.com/archives/2006/03/new-zelda-ds-phantom-hourglass-announced/#comments</comments>
		<pubDate>Fri, 24 Mar 2006 13:06:26 +0000</pubDate>
		<dc:creator>KK</dc:creator>
		
	<category>Anything Zelda</category>
	<category>Nintendo DS</category>
	<category>News &#038; Updates</category>
	<category>Phantom Hourglass (NEW!)</category>
		<guid>http://www.zelda-fans.com/archives/2006/03/new-zelda-ds-phantom-hourglass-announced/</guid>
		<description><![CDATA[	
	New Zelda for the Nintendo DS has been announced by Satoru Iwata during today&#8217;s conference held in the San Jose Civic Auditorium. The new Zelda DS is called &#8220;Phantom Hourglass&#8220;! 
	Here&#8217;s a rundown of the whole event taken from GoNintendo.com:
	10:45: The keynote begins. GDC conference director, Jamil Moledina, takes the stage and introduces Satoru Iwata.
	10:48: [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://zelda-fans.com/blog/wp-content/images/_Zelda%20DS%20announced.JPG" width="250" height="163" class="thinborder" alt="New Zelda DS Announced" title="New Zelda DS Announced" /></p>
	<p>New Zelda for the Nintendo DS has been announced by Satoru Iwata during today&#8217;s conference held in the San Jose Civic Auditorium. The new Zelda DS is called &#8220;<strong>Phantom Hourglass</strong>&#8220;! <a id="more-128"></a></p>
	<p>Here&#8217;s a rundown of the whole event taken from GoNintendo.com:</p>
	<p>10:45: The keynote begins. GDC conference director, Jamil Moledina, takes the stage and introduces Satoru Iwata.</p>
	<p>10:48: Iwata talks about Nintendo’s positioning in the market. Mentions how Pepsi is #1 in soft drinks worldwide by executing a disruptive strategy. He jokes that every developer understands that the three basic foodgroups are Cheetos, Doritos and Fritos. (laughter)</p>
	<p>10:50: Iwata says that the game industry is ready for disruption. He talks about the power of the Nintendo DS and how it disrupted the market.</p>
	<p>10:55: He then goes on to talks about Brain Training for DS — known as Brain Age in the US. Introduces the concept of the title: using software to stimulate brain activity.</p>
	<p>10:58: Tells story about how the prototype was demoed, they were measure the impact with a brain scanning device. Nintendo has been spending a lot of time on this.</p>
	<p>10:59: He says that it was an up-hill battle to convince the industry of the power of this title. Says retailers and sales people questioned it, saying “it’s not even a game.”</p>
	<p>11:01: Introduces Bill Trinen (NOA).</p>
	<p>11:02: Showing a DS playing Brain Age. Described by him as “not really a game — more an interactive training program.” He shows off “Quick Play.” DS is turned sideways (as IGN readers know from our coverage of the game). Bill shows off the main mode, including the different mental exercises which appear in random sequence. Exercises include counting, math, ability to read text out loud, etc. The content of the exercises is randomly generated so that users can’t remember sequences and have to adjust on the fly. Shows off graphs tracking improvement. Stresses importance of the DS’s unique features, such as recognition of hand writing and voice recognition.</p>
	<p>11:06: Bill invites people up on stage: Jamil Moledina (the director of the GDC), Geoff Keighley (G4TV.com host), and developer Will Wright. The three try out Brain Age and compete in an arithmetic challenge. Bill beats everyone and gloats. Another competition. Will Wright wins this time.</p>
	<p>11:12: Iwata takes back the mic and talks about the simple but addictive appeal of Brain Age. Calls the title one of the company’s biggest successes. The development came from the idea that people wanted something new. The only real way to demonstrate the appeal of these games is to let people try them — found that consumers without interest in games were soon hooked. Encourages gamers to share the title with their non-gamer friends and even parents. Iwata promises each person in attendance at GDC a free copy of the game to share with their families.</p>
	<p>11:16: Nintendo is taking a different approach to technology as well as a different way to make it attractive to everyone. Says network gaming has been around since 1998, but Nintendo Wi-Fi evolves it in a unique way that opens it up to a new audience. Elaborates on challenges and successes of the Wi-Fi project. He says that the connection process needs to be simple and that some may find it more fun to play strangers, others may like to challenge friends. One million unique players in only 18 weeks — 29 million gaming sessions so far. It took competitors more than a year to reach that number.</p>
	<p>11:22: He says that Nintendo has added a new title to use the service: Metroid Prime Hunters. Invites Bill back on stage to demo the game. Another competition: Bill against the creators of the game. Introduces the different ways to battle, including the morph ball.</p>
	<p><strong>11:29: Iwata takes the stage. There’s one more new adventure for you today: The Legend of Zelda: Phantom Hourglass for Nintendo DS. Short clip plays: cel-shaded-style graphics. Top screen: mostly maps. Action is on the lower screen. Use touch screen to draw things — transitioning the bottom screen input to the top. Launches later this year — from Aonuma and team (makers of Wind Waker).</strong><br />
11:31: Iwata says that he is asked all the time: “How did you get the idea for the Revolution controller?” Elaborates on how some people are afraid to touch regular game controllers. With that in mind Nintendo created lots of prototypes to arrive at the current design.</p>
	<p>11:34: Reiterates backwards compatibility to all previous Nintendo titles and the need for the controller to function with it. Said after back and forth and taking in all the needs, they arrived (back) at the remote control concept.</p>
	<p>11:37: In addition to NES, SNES, N64 and GameCube titles, games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution. Not all of them — but the best of them will be.</p>
	<p>11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the detailed graphics, etc. Elaborates on Nintendo’s desire to do something different — provide solutions for people with great ideas. Nintendo understands importance of graphics. Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games. Stresses innovation. Essential to reach new audience: younger people, older people. Nintendo is commited to creating a development environment that lets developers and publishers expand and express themselves. In a few weeks, you will play and see and understand our philosophy. Videogames are meant to be one thing: fun.</p>
	<p>11:44: Thanks everyone for inviting him</p>
	<p>Source - <a href="http://gonintendo.com/?p=1625">GoNintendo</a></p>
	<p>Other versions - <a href="http://www.joystiq.com/2006/03/23/gdc-the-nintendo-keynote-blow-by-blow/">Joystiq</a> , <a href="http://eurogamer.net/article.php?article_id=63555">EuroGamer</a></p>
	<p><strong>Below is the press release by Nintendo towards the end of the event</strong></p>
	<p>SAN JOSE, Calif., March 23 /PRNewswire/ — Nintendo President Satoru Iwata today challenged a crowd of game developers to think differently and take a fresh approach to the creation of video games. During his keynote address at the Game Developers Conference in San Jose, Calif., Iwata said Nintendo will provide developers with the tools they need to disrupt the traditional methods of game creation, much as the company already has.</p>
	<p>These tools include the controller for Nintendo’s next home console (code-named Revolution), which lets users control the action on their television screens through the motion of the controller itself. The controller lets game developers create new kinds of gaming experiences, ones that enhance the experience for hard-core gamers while making video games more accessible and less intimidating to novices. The new forms of innovative software that can be created by any size developer will be made available for download via Revolution’s Virtual Console service.</p>
	<p>“This new approach is like stepping onto an unexplored continent for the first time, with all the potential for discovery that suggests,” Iwata said. “No one else can match the environment we’re creating for expanding the game experience to everyone. Our path is not linear, but dynamic.”</p>
	<p>Iwata also announced partnerships with Sega and Hudson to offer downloadable access to their classic games via Revolution’s Virtual Console. Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a “best of” selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson). These games join Revolution’s access to 20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and Nintendo(R) 64 eras.</p>
	<p>Iwata also revealed for the first time that a new game called The Legend of Zelda(R): Phantom Hourglass would be released for Nintendo DS later this year.</p>
	<p>Iwata, a game developer himself, revealed behind-the-scenes stories about the development of three key initiatives. For the industry leading Nintendo Wi-Fi Connection, internal engineers and developers overcame a series of hurdles to make the system seamless and flexible enough to allow players to choose to play wirelessly either with friends or against unknown opponents. The Nintendo Wi-Fi Connection reached 1 million unique users in just 18 weeks — nearly five times the adoption rate of the leading online game console network. He described a pivotal meeting in coming to agreement on development of the incredibly popular “brain games” in Japan. A leading Japanese scientist attached a sci-fi-looking wired helmet to a Nintendo staffer and then visually demonstrated stimulation of brain activity as the staffer played prototype software. Finally, he described the hundreds of sketches, dozens of prototypes and company-wide collaboration that led to the final form of the unique Revolution controller system, which resembles a traditional TV remote control. He called the related research and manufacturing costs of the new control system, “…our method to disrupt the market…realizing a new way to connect a player to his game.”
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.zelda-fans.com/archives/2006/03/new-zelda-ds-phantom-hourglass-announced/feed/</wfw:commentRSS>
	</item>
	</channel>
</rss>
